Awakened in this eerie void of darkness, caught between life and death, you search for answers. But the deeper you go, the more the darkness watches back.


Revila is a card battler blending solitaire mechanics with strategic deck-building. Battle through piles of creatures, earn powerful rewards, and forge a deck worthy of the gods.


The current version represents the basic game loop, but misses a lot of mechanics, ideas and content that we plan to implement in the near future. If the valkyries are willing, we will to turn this into a full fledged game someday. 



If you want to support the project, the most valuable thing you can do is get involved.

Leave a comment, let us know your thoughts, tell us what you liked - or what confused you. Whether it's a bug, a balance issue or just a quick “best game I've played in decades”, we really appreciate feedback. And it directly influences how Revila evolves.

And if you liked the game, feel free to share it - tell a friend, write about it or wishlist it on steam. Every bit of visibility and participation boosts our motivation enormously.

Thank you for joining us and stay tuned, for example with our devlogs :)




Revila is made by:

DevDudeDD (Game Design & Programming)

Sven Haueis (Game Design & Art)

bfmeb (Programming)


with music from:

Max Beta and Eric Matyas

StatusIn development
PlatformsHTML5, Windows, macOS, Linux, Android
Rating
Rated 4.4 out of 5 stars
(5 total ratings)
AuthorSea Apes
GenreCard Game, Strategy
Made withGodot
TagsDark, Deck Building, Hand-drawn, Roguelike, Singleplayer, solitaire, Turn-based
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse, Touchscreen, Smartphone
LinksSteam

Download

Download
Revila_Windows.zip 27 MB
Download
Revila_Linux.zip 28 MB
Download
Revila_MacOS.zip 35 MB
Download
Revila.apk 37 MB

Development log

Comments

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(+1)

Visually delightful, straight to the steam wishlist!
I loved each boss mechanics, can't wait to see the full version and fight against new ones.
Please keep on development!

Hi, did you reply my comment? I cannot see it, since you removed it from the jam... 

(+1)

Yes, we replied to your comment! Thank you for your feedback during the Game Jam. We really appreciate it!

Unfortunately, we accidentally deleted our submission for the Game Jam. Therefore, the submission page is no longer available. Fortunately, we were able to backup all the feedback we received up to that point.

Anyway:

We have taken note of the idea of increasing the number of cards and thus increasing the complexity – a very good approach. We have also made a note of conveying the background story with visual graphics and, of course, the font adjustments that were mentioned by many.

Thanks for your input!